In ICT dying for a hot chocolate.
Last week we had a debate titled: Should games be incorperated into the classroom as an alternative way of learning? Or something along those lines.
I was on the pro gaming in education side.
It was a formal debate; each side was given 5 minutes exactly each to propose their arguments. The pro gaming side went first for 5 minutes and then the con gaming in education side argued against them for 5 minutes. After each 5 minutes each side was allowed a few minutes to prepared their argument before the next 5 minutes of debate.
Once debating time had ended each side has 10 minutes to prepare their rebuttal which they would then present to the judges. The judges then decided on a winning side; it was the pro gaming side that won this time.
I thought the debate was a great way of getting the ideas across and it was a good way to see both positive and negative effects of gaming in education. Before the debate I was not so fussed about bringing gaming into education even though I am an avid gamer myself but as a result of being on the pro gaming in education side it opened my eyes to the potential it's got in our education system. I now think that it is a great idea and if it's done well it will be a massive success and possibly revolutionise our education system today.